Vanilla.js is fun, it's really similar to gamemaker
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// You can find the Turtle API reference here: https://turtletoy.net/syntax
Canvas.setpenopacity(1);
// Global code will be evaluated once.
const turtle = new Turtle();
targang = Math.random()*90;
timer = 30
ang = targang
turtle.pendown();
// The walk function will be called until it returns false.
function walk(i) {
timer -= 1;
if (timer <= 0) {
timer = Math.random()*15;
targang = Math.random()*45;
}
turtle.forward(2);
ang = ((ang-targang)/5)
turtle.right(ang);
return i < Math.random()*99999;
}